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You must feel like it’s been a long time since the Alpha test session, and it’s true, we have kept it low-key for the last few months. But now, we’re getting out of our cave for good (the smell of developer’s musk is getting unbearable!). We hope you have your decks primed and ready, because Beta test starts on October 11th!

Thanks to all of your feedback during the Alpha test, we’ve changed the game quite a bit… to say the least! If you want to know more about those changes, please have a look at the video below*. Not only will you watch the new content in action, but you will witness Tot and Kam, two of the founders of Ankama who are leading the Krosmaga project, fight each other in this memorable game. Go on, cheer them up!

(* This video is in French; subtitles are available)
 

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Alright, let’s get to the meat of things: how will we proceed with the beta?
 
At first, we will have a closed beta phase. All players who participated in the alpha-test will receive an invitation in the coming days; these players will just have to connect to the game to be able to play. Cherry on top of the deck, the e-mail will include an extra code, allowing you to invite a friend to the beta! If you’re one of these lucky players, make sure to check your inbox! If you’re not one of them, don’t worry. We will gradually open the beta as time goes by, regularly allowing new ‘waves’ of players. Be sure to follow us on Twitter, Facebook, or this very website, where you will find all the useful info about the beta. After a while, we will completely open the beta to everyone, at which point every player is welcome.
 
Whether you are a player from the very first wave of testers or just joining with the beta, we’re counting on you! You’re going to enter the legend… well, our legend at least. We need you to get relevant feedback on any problem you may encounter, may it be while installing the game, while playing, or anywhere else. There’s a section of the forums dedicated to your technical troubles, and another one to game balance; make good use of it! J  The more accurate and relevant your feedback will be, the more we will be able to optimize the game and deliver you a definite version.
 
Useful tidbit of info: the game will be available on PC and Mac, both in French and English.

 
If you have any questions, if you want to talk about the new aspects of the game, or even send us some love before release, please, go for it!