Well... It's not a bad idea, but as we already have DOFUS, WAKFU, and other projects by Ankama which have these same aspects. Krosmaga, being a card game, may be not the best suited for a repeat of these same ideas.
We'll try to improve the Dungeons in the future, but maybe not this way!
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We'll try to improve the Dungeons in the future, but maybe not this way!
The graphics are already there unlock any other card game. I think this is a real oppurtunity for the dungeon to improve!
We'll try to improve the Dungeons in the future, but maybe not this way!
It is a pretty ambitious idea for any other card game. But for Krosmaga it would be the easiest to make because it's already got the graphics and animation as a part of the game.
In other words it's not a full fledged MMO. It just allows you to walk around inside of a town and hten to enter the dungeons to battle the bosses. A good comparison would be Diablo or Path of Exile or Pokemon - where you go to town and then walk back into the dungeon where you can go deeper and deeper, but when you lose you have to pay a fee to reenter or a repair cost or whatever in kamas.
The dungeons could have treasure chests with kamas and crafting eggs, boss keys, and even cards themselves.
The enemies would be card battles. And you could even tell a real story in this type of mode. With all these wonderful characters it is sort of a shame that the story isn't implemented as part of the gameplay rather than just as unlockable acheivements.